Bringing emulation into the 21st century
What happens when you apply 21st century application design to the emulation of old arcade machines? How much can we improve the emulation community?
What happens when you apply 21st century application design to the emulation of old arcade machines? How much can we improve the emulation community?
Is it possible to recompile 8080 assembly into CLR IL? Can that be extended to deliver the Space Invaders arcade machine as a dynamically recompiled CLR binary?